Total energy to master first time: 1041
Total energy to master second time: 1107
Total energy to master third time: 1249
Total energy to master fully: 3397
Best exp payout job: ‘Run an Illegal Poker Game, 2.24 exp/energy before consumables
Best money payout job: ‘Wiretap the Cops, $87,692/Energy
Special item reward for full mastery: Money Plate, -5% reduced cost on properties
Collections: Cigars, +2 energy; Spade Flush, +2 stamina; Billiard Balls, +1 stamina
Enforcer tier has the most amount of different jobs available, 11 total. So while the special item reward is completely useless, as some characters have rackets and buying properties is generally not a good investment anyway, the small energy cost required to master for 33 total skill points is worth it very much. You will also much more likely find the all 3 collections because they can be found even in the preparation jobs.
There are four preparation jobs in the Enforcer tier which all give reagents for different jobs, they cannot be traded but can be given as the daily free gift in the facebook version.
The money payouts have also skyrocketed, so money will definately stop being an issue after starting the tier, if it hadn’t already. This tier also has the best exp payout job in the game, ‘Run an Illegal Poker Game’, when ignoring the preparation jobs needed. However, you can stockpile the consumables by doing the preparation jobs with energy that would otherwise been wasted and use the poker game job later when the good payout would serve you better. Don’t skip the enforcer tier.
Total energy to master first time: 2081
Total energy to master second time: 2328
Total energy to master third time: 2556
Total energy to master fully: 6965
Best exp payout job: ‘Exterminate a Rival Family’, 1.914 exp/energy
Best money payout job: ‘Exterminate a Rival Family’, $98,571/energy
Special item reward for full mastery: Chainsaw Bayonet, -30 seconds off stamina regen timer I.E. 11% more stamina regeneration.
Collections: Rings, +4 Defense Skill; Ties, +6 Defense Skill
Consumables: You need 29 Concealable Cameras and 80 Wiretap Devices to master Hitman
Hitman tier is probably the easiest tier of them all, low energy costs but more importantly, all the jobs have very high exp/energy ratio on average. The reward for mastering is also great, it’s the only way to get more stamina and the more stamina you have the more you can fight and perform heists.
Hitman tier is the first tier in the game that requires consumables acquired from doing jobs in other tiers. You need 29 Concealable Cameras and 80 Wiretap Devices for full mastery. The wiretap devices aren’t tradeable so it is really annoying to go back to the enforcer Preparation Jobs to get them, but it’s worth it.
Hitman tier also has jobs for loot that is required to do jobs later in the game, ‘Assasinate a Political Figure’ job drops night vision goggles and ‘Protect your City Against a Rival Family’ job drops bodyguards. However, both of these jobs have 2% base chance to drop the loot so it is very likely you will not get them by the time you are done with hitman, I suggest fighting and trading for them, they aren’t worth anything to higher level players. You can also get them through the free gifting in facebook.
Total energy to master first time: 2638
Total energy to master second time: 3001
Total energy to master third time: 3488
Total energy to master fully: 9127
Best exp payout job: ‘Whack a Rival Crew Leader’, 1.833 exp/energy
Best money payout job: ‘Whack a Rival Crew Leader’, $71,875/energy
Special item reward for full mastery: State Senator, -5% on property repairs
Collections: Paintings, +6 energy; Cufflinks, +10 health; Barber, +4 energy
Consumables: You need 104 Untraceable Cell Phones to master Capo
In whole New York, capo tier is the least worth it to master. All jobs have generally a really poor ratio in relation to how late in the game the tier is mastered and the reward is as useless as it can get. Not all accounts even have properties to repair and it is generally a very poor play to repair your properties in the first place when you are getting chain robbed. The money payouts are also, strangely enough, worse than in the previous tier.
So why master Capo?
The only reason to master capo is the skill points and more importantly, you get a better drop chance on “Illegal Transaction Records”. The only job that drops ITR is in the Capo Tier, and fully mastering a tier gets you 10% increased drop chance on jobs in that tier. You need 424 ITRs to master whole New York, so it really adds up in the end.
On the other hand, if you get all those gifted or traded then there isn’t much reason to master Capo at this point. Later on it will be great for skill points, after you have got tiers with higher priority mastered first.
Total energy to master first time: 4223
Total energy to master second time: 4908
Total energy to master third time: 5814
Total energy to master fully: 14945
Best exp payout job: ‘Steal an Arms Shipment’, 1.900 exp/energy
Best money payout job: ‘Dispose of a Body’, $130,682/energy
Special item reward for full mastery: Helicopter, -30 seconds off energy regen timer, I.E.
11% more energy regeneration for moguls and fearless
20% more energy regeneration for maniacs
Collections: Race Horses, +7 Energy.
Consumables: You need 35 Blackmail Photos, 35 Untraceable Cell Phones and 52 Illegal Transaction records to master Consigliere
The reward for consigliere is one of the best in the game, especially if you are a maniac. It also boosts the Boss tier reward considerably. If you are a fighter type character and can get the 52 ITR without doing Capo tier, skip it completely and master consigliere first. The earlier you get the energy regen boost, the better.
Consigliere is relatively easy to master, lowish energy requirements and mostly high exp/energy ratio jobs with a couple of annoying low exp/energy jobs thrown in which also require consumables on top of it.
Consigliere tier is the last tier in New York that drops collectable items .